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AI Insights · Timothy · September 2024

Top 5 First Person Games in South Africa Q3 2024: Unified Platform Insights

Explore the performance trends of the top 5 first person games in South Africa during the third quarter of 2024, with data from Sensor Tower revealing key insights into downloads, revenue, and active users.

Top 5 First Person Games in South Africa Q3 2024: Unified Platform Insights

In the third quarter of 2024, the top five first person games in South Africa on a unified platform showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends, based on data from Sensor Tower.

Manage Supermarket Simulator by Zego Global Pte saw a notable decline in weekly downloads, starting the quarter with approximately 45K and dropping to around 713 by the end. Weekly revenue peaked at $142 in late August before falling to a minimal $7 by the end of September. Weekly active users remained relatively stable, starting at about 46K and ending at 42K.

Call of Duty: Mobile Season 9, published by Activision Publishing, Inc., experienced fluctuations in weekly revenue, with a significant peak of $80K in early August. Downloads decreased steadily from around 15K to 9.7K, while active users also showed a declining trend, starting at 43K and closing the quarter at 33K.

My Supermarket Simulator 3D from Game District LLC exhibited a strong growth trajectory. Weekly downloads increased from just over 1K in mid-July to a peak of over 31K by mid-September. Revenue followed a similar upward path, reaching $773 by late September. Active users surged impressively from 1K to over 67K by the end of the quarter.

Hair Tattoo: Barber Shop Game by CASUAL AZUR GAMES had fluctuating download numbers, with a peak of 14.5K in mid-August, and ended the quarter at 7.5K. Revenue was minimal throughout the quarter, while active users remained relatively high, starting at 118K and ending at 111K.

Teacher Simulator: School Days from Kwalee Ltd showed an upward trend in downloads, beginning at 15.7K and climbing to 20.1K by late September. Revenue peaked at $89 in late July and varied throughout the quarter. Active users increased from 26K at the start to over 31K by the end of September.

For more detailed insights and data, visit Sensor Tower. These trends highlight the dynamic nature of the gaming market in South Africa, offering valuable insights for developers and marketers alike.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024